intro_data = {}
intro_data.rendered_text = {}
intro_data.font_size = {}
intro_data.font_size.version = 12
intro_data.text_spacing = {}
intro_data.text_spacing.version = 6
intro_data.rendered_text.lua_version = engine.utilities.render_text({0,0,0}, "Lua Version: "..engine.properties.lua_version[1].."."..engine.properties.lua_version[2], intro_data.font_size.version)
intro_data.rendered_text.lua_implementation = engine.utilities.render_text({0,0,0}, "Lua Implementation: "..engine.properties.lua_implementation, intro_data.font_size.version)
intro_data.rendered_text.python_version = engine.utilities.render_text({0,0,0}, "Python Version: "..engine.properties.python_version[1].."."..engine.properties.python_version[2].."."..engine.properties.python_version[3], intro_data.font_size.version)
intro_data.rendered_text.lupa_version = engine.utilities.render_text({0,0,0}, "Lupa Version: "..engine.properties.lupa_version[1].."."..engine.properties.lupa_version[2], intro_data.font_size.version)
intro_data.rendered_text.pygame_version = engine.utilities.render_text({0,0,0}, "Pygame Version: "..engine.properties.pygame_version[1].."."..engine.properties.pygame_version[2], intro_data.font_size.version)
intro_data.rendered_text.pygame_sdl_version = engine.utilities.render_text({0,0,0}, "Pygame SDL Version: "..engine.properties.pygame_sdl_version[1].."."..engine.properties.pygame_sdl_version[2].."."..engine.properties.pygame_sdl_version[3], intro_data.font_size.version)
intro_data.rendered_text.lua_api_version = engine.utilities.render_text({0,0,0}, "Lua API Version: "..engine.properties.lua_api_version[1].." "..engine.properties.lua_api_version[2].."."..engine.properties.lua_api_version[3].."."..engine.properties.lua_api_version[4], intro_data.font_size.version)
intro_data.rendered_text.engine_version = engine.utilities.render_text({0,0,0}, "Engine Version: 0.1.0", intro_data.font_size.version)